Winter Semester 2010/11
Winter Semester 2011/12
Winter Semester 2012/13
Winter Semester 2013/14
Winter Semester 2014/15
Computer Animation METS15001A
Course content:
Lectures
Introduction on basis of animation. History of clasic and computer animation. Hardware and software to animation. The principle of classic and computer animation. Sound in animation. Storyboard. Keyframes animation, scripts animation, interactive animation. Camera and lighting. Procedural animation. System of particles. Behavioural animation. Figure and skeleton's animation. Motion capture. Modelling curves, surfaces, solids. Foward and inverse kinematics. Jacobi matrix.
Laboratory
Modelling in Anim8or. The sequence of movement. Skeleton and materials. Setting the scene. Morphing and warping. Blender software. Bezier curves and NURBS.
Learning outcomes:
The purchase of skill of advanced use computer to create the multimedia projects and realization of didactic and technical aims for everyday activities
(in Polish) Rodzaj przedmiotu
Course coordinators
Bibliography
a) basic references:
1.Blundel B.G. (2008), An Introduction to Computer Graphics and Creative 3-D Environments, SPRINGER
2.Kipphan H. (2001), Handbook of Print Media, SPRINGER
3.Byrne M.T. (1999) Animation. The art of Layout and Storyboarding, Leixlip, Co. Kildare, Irlandia
4.Kiciak P. (2000) Podstawy modelowania krzywych i powierzchni, zastosowania w grafice komputerowej, Wydawnictwo Naukowo Techniczne , Warszawa
b) supplementary references:
1.Thomas F., Johnson O. (1981) Disney animation - the illusion of life, Walt Disney Production
2.Internet - for example: http://wikipedia.org