Conducted in
term:
Summer Semester 2019/20
Summer Semester 2019/20
ECTS credits:
4
Organized by:
Faculty of Mechanical Engineering
3-D Modeling and Computer Animation IS-FME-00136
Description:
Introduction to computer animation and classical animation. Principles of classic and computer animation. Modeling objects and elements of a scene using curves, surfaces (including NURBS), solid elements and fractals. Sequence of motion. The relationship between bones and skeleton. Generation of the trajectory of an animated object (interpolation polynomials, forward and inverse kinematic task, Jacobian, quaternions). Scene settings (lights, cameras, shadows, materials). Rendering. Morfing, warping, particle systems.
Requirements:
Computer Graphics